SolidWorks:HEARD! - Episode 469 - Lagoa

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Lagoa: Multi-Optics Cloud Rendering Engine

This podcast covers Lagoa, a cloud- based rendering engine that I first saw at SolidWorks World and was, hands-down, the most innovative, mind-blowing tech I have seen in years. Topics covered:

- Platform overview

- Features and options

- User Interface and Experience

- Collaborative environment

- Overall first impressions

This year at SolidWorks World, I made it a point to spend quality time in the partner pavilion, a place that seems to get the least of my time in previous years.  After 12 years of attending SolidWorks World, there has been a list of 3rd party products and services that have impressed me.  However, in today's engineering culture, the web is creeping into the equation and services tend to be more impressive than 3rd party local software.

Over the past 3-4 years, cloud services have made a move into the space, offering a number of collaborative layers to the traditional desktop environment.  Whether this was through task panes or other menus inside of SolidWorks, the services were still very tied to the desktop installation.

Lagoa is a cloud rendering software as a a service (SaaS) and not only offloads the rendering hardware and horsepower needed for high end processing, it offloads everything needed from your system.  Cameras, complex material and advanced lighting all at your control through a web browser tab!  Roll in some real-time collaboration, sharing and commenting and you have the ultimate rendering experience completely in the cloud.  Cool stuff!  ~Lou 

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